

It increases the penetration of the Ballista, but that does nothing as instead of shooting through cover you should be shooting over it. I also didn’t like the ACOG scope. I didn’t like the FMJ attachment as it isn’t really necersary. So I didn’t find the Zoom attachment very useful because the lower zoom level had too little magnification and the higher zoom level had too much. But often you don’t have the time to line up a headshot and you rarely can shoot twice at one enemy before you are dead. The standard scope for the Ballista is good as it provides a level of magnification that fits the Ballista.

I got a lot of hitmarkers unless I was specifically aiming for the head. I found that the supressor took away too much of the Ballista’s damage to make the fact that it keeps you off the radar and reduces muzzle flash worth it.

You will have a much better chance with, for example, a KAP-40 in close quarters than with a sniper rifle and are much more likely to kill them, even opponents with sub machine guns. When an enemy is close or you are changing position always pull out your favorite secondary. When enemies have been shot by you once they likely seek revenge and will do that using the best flank route to the position which will often force you into close quarters combat. You have to be behind cover and be ready for an engagement as you can be killed faster than the Ballista aim down sight time. You won’t be able to reliably beat sub machine guns and assault rifles at close range, and even in open combat at medium range. However, you still have to be ready for every engagement because assault rifles and sub machine guns will beat you in a fight where neither party is ready.Įven though the Ballista is a more aggressive rifle you have to remember it is a Sniper Rifle. It has the fastest handling characteristics in the class making it well suited for medium to long range engagements with a strong focus on the medium range. The Ballista is the third sniper rifle you unlock in Call of Duty Black Ops 2 at level 43.
